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The Resource Invent your own computer games with Python, by Al Sweigart

Invent your own computer games with Python, by Al Sweigart

Label
Invent your own computer games with Python
Title
Invent your own computer games with Python
Statement of responsibility
by Al Sweigart
Creator
Author
Subject
Language
eng
Summary
"Teaches you how to make your own versions of classic computer games"--
Assigning source
Provided by publisher
Cataloging source
DLC
http://library.link/vocab/creatorName
Sweigart, Al
Dewey number
794.8/1526
Illustrations
illustrations
Index
index present
LC call number
QA76.76.C672
LC item number
S785 2017
Literary form
non fiction
http://library.link/vocab/subjectName
  • Computer games
  • Python (Computer program language)
  • Computer games
  • Python (Computer program language)
Label
Invent your own computer games with Python, by Al Sweigart
Instantiates
Publication
Note
Includes index
Carrier category
volume
Carrier category code
  • nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Installing Python -- The interactive shell -- Writing programs -- Guess the number -- Jokes -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Hangman -- Extending hangman -- Tic tac toe -- Bagels -- Cartesian coordinates -- Sonar treasure hunt -- Caesar cipher -- Reversi -- Reversi AI simulation -- Using pygame and graphics -- Animating graphics -- Collision detection and keyboard/mouse input in pygame -- Sounds and images -- Dodger
Control code
ocn951763540
Dimensions
24 cm
Edition
4th edition.
Extent
xxviii, 344 pages
Isbn
9781593277956
Lccn
2016037817
Media category
unmediated
Media MARC source
rdamedia
Media type code
  • n
Other control number
689145779547
Other physical details
illustrations
System control number
(OCoLC)951763540
Label
Invent your own computer games with Python, by Al Sweigart
Publication
Note
Includes index
Carrier category
volume
Carrier category code
  • nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Installing Python -- The interactive shell -- Writing programs -- Guess the number -- Jokes -- Dragon realm -- Using the debugger -- Designing hangman with flow charts -- Hangman -- Extending hangman -- Tic tac toe -- Bagels -- Cartesian coordinates -- Sonar treasure hunt -- Caesar cipher -- Reversi -- Reversi AI simulation -- Using pygame and graphics -- Animating graphics -- Collision detection and keyboard/mouse input in pygame -- Sounds and images -- Dodger
Control code
ocn951763540
Dimensions
24 cm
Edition
4th edition.
Extent
xxviii, 344 pages
Isbn
9781593277956
Lccn
2016037817
Media category
unmediated
Media MARC source
rdamedia
Media type code
  • n
Other control number
689145779547
Other physical details
illustrations
System control number
(OCoLC)951763540

Library Locations

    • Pekin Public LibraryBorrow it
      301 S 4th Street, Pekin, IL, 61554, US
      40.567244 -89.648571
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