Coverart for item
The Resource Play anything : the pleasure of limits, the uses of boredom, and the secret of games, Ian Bogost

Play anything : the pleasure of limits, the uses of boredom, and the secret of games, Ian Bogost

Label
Play anything : the pleasure of limits, the uses of boredom, and the secret of games
Title
Play anything
Title remainder
the pleasure of limits, the uses of boredom, and the secret of games
Statement of responsibility
Ian Bogost
Title variation
Pleasure of limits, the uses of boredom, and the secret of games
Creator
Author
Subject
Language
eng
Summary
"The gold standard of our culture is 'fun.' Companies want their offices to feel more playful, schools want learning to be entertaining, programmers want their products to feel as intuitive and addictive as playing Tetris or AngryBirds. Trying to make life like playing a game sounds like a good idea--who doesn't want to have fun while working or commuting, parenting or cleaning?--but what's often overlooked in the rush to make everything 'fun' is that games are hard. Playing a sport requires concentration, repetition, and physical pain; playing a musical instrument demands shockingly boring practice and patience; even playing video games requires hours and hours of study, determination, and drive. Making our ideas about 'play' sound a whole lot like 'work.' Where's the fun in that? In Play Anything, Ian Bogost--the Ivan Allen College Distinguished Chair in Media Studies and Professor of Interactive Computing at the Georgia Institute of Technology--shows that our common understanding of games--that they are always fun, and always juvenile--is dead wrong. And that that's a good thing, both for how we play and how we conduct our days"--
Assigning source
Provided by publisher
Cataloging source
DLC
http://library.link/vocab/creatorName
Bogost, Ian
Dewey number
306.4/8
Index
index present
LC call number
BF408
LC item number
.B566 2016
Literary form
non fiction
http://library.link/vocab/subjectName
  • Creative ability
  • Popular culture
  • SOCIAL SCIENCE
  • PHILOSOPHY
  • PSYCHOLOGY
  • Creative ability
  • Popular culture
Label
Play anything : the pleasure of limits, the uses of boredom, and the secret of games, Ian Bogost
Instantiates
Publication
Copyright
Note
Includes index
Carrier category
volume
Carrier category code
  • nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Preface: Life is Not a Game -- 1. Everywhere, Playgrounds -- 2. Ironoia, the Mistrust of Things -- 3. Fun Isn't Pleasure, It's Novelty -- 4. Play Is in Things, Not in You -- 5. From Restraint to Constraint -- 6. The Pleasure of Limits -- 7. The Opposite of Happiness -- Conclusion: Living with Things
Control code
ocn945232230
Dimensions
22 cm
Extent
266 pages
Isbn
9780465051724
Lccn
2016019144
Media category
unmediated
Media MARC source
rdamedia
Media type code
  • n
System control number
(OCoLC)945232230
Label
Play anything : the pleasure of limits, the uses of boredom, and the secret of games, Ian Bogost
Publication
Copyright
Note
Includes index
Carrier category
volume
Carrier category code
  • nc
Carrier MARC source
rdacarrier
Content category
text
Content type code
  • txt
Content type MARC source
rdacontent
Contents
Preface: Life is Not a Game -- 1. Everywhere, Playgrounds -- 2. Ironoia, the Mistrust of Things -- 3. Fun Isn't Pleasure, It's Novelty -- 4. Play Is in Things, Not in You -- 5. From Restraint to Constraint -- 6. The Pleasure of Limits -- 7. The Opposite of Happiness -- Conclusion: Living with Things
Control code
ocn945232230
Dimensions
22 cm
Extent
266 pages
Isbn
9780465051724
Lccn
2016019144
Media category
unmediated
Media MARC source
rdamedia
Media type code
  • n
System control number
(OCoLC)945232230

Library Locations

    • Pekin Public LibraryBorrow it
      301 S 4th Street, Pekin, IL, 61554, US
      40.567244 -89.648571
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